Meadow Campus · 13-second wave
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Choose Quick, then tap two numbered sites beside the road. Add Power on pad 3.
Build 2 Quick + 1 Power. Before the wave, tap a built tower to move it. Full game guide
Critical Load: Rush Hour
Campaign landscapes, tower construction, and a look at the packets in play.
Teaser trailer · 1 minute 3 seconds · Sound on
Keep the network running.
An offline tower defense game from EVOCS. Build towers that restore friendly requests, block corrupted packets, and keep your equipment powered through each wave.
Free. No ads or in-app purchases.
Built at an EVOCS hackathon.
Read how we made it.
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How to play
Get friendly requests to the exit in good condition. Place towers along the route to restore them, remove faults, and stop corrupted packets.
Read the mission.
Open Campaign, choose a mission, and read its waves and goals before you deploy.
Place your towers.
Choose a tower, tap a compatible pad, and check your credits and available power.
Start the wave.
Let construction finish, then start the wave. Healthy deliveries earn credits for more equipment.
Repair and research.
Repair between waves. Earn research points from mission objectives and unlock new equipment.
First mission: Follow the highlights. Add a second Quick near the exit, then a third before wave 2. Pausing also pauses construction.
Equipment reference 10 tower families, 3 generations


Quick & GPU
Heal friendly requests before they reach the exit. Quick suits light work; GPU helps heavier workloads.


Power & UPS
Supply power, charge your reserve, and prepare for outages. Stored energy and maximum output both matter.


Cooling & ECC
Manage equipment heat and clear faults from friendly requests.


Firewall & Gateway
Stop corrupted packets and support traffic, retries, and routing where alternate paths exist.


Cache & Maintenance
Speed friendly transit and send automatic, paid repairs to damaged equipment in range.
The campaign
24 main missions and 12 extra contracts across Meadow Campus, the Highlands, Metro, the Desert, Antarctica, and Orbit.
Choose Relaxed, Standard, or Expert difficulty. Settings include Reduced Motion and separate music and effects controls. Progress is saved on your device.
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- Ongoing support, maintenance, and improvements for enterprise systems.
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- Specialist technology and business professionals for permanent, contract, and project roles.
How we built Rush Hour
An EVOCS hackathon project.
We spent a week-long hackathon at EVOCS building a game about overloaded networks. Apparently, we needed a hobby that also involved capacity planning.
We built Rush Hour using Vox, our AI development harness, putting different models to work on planning, code, and artwork. Each asset got individual attention, followed by plenty of playtesting and fixing things.
One of our teammates is also composing an original soundtrack with synthesizers. We have very strong opinions about music, so this was always going to become somebody’s side quest.
We made this for the moments between sessions, meetings, or another round of checking your inbox. Build a few towers. Keep the packets moving. Try not to cook the equipment.
- Read the full game guideOn this website
- Full game guidePDF, 6 pages






